x3 Blessing of Haste
x3 Focus
x3 Resonant Helm
x3 Summons
x3 Crown of Strength
x3 Kabonk
x3 Heritage
x3 Infiltrate
x3 Waking Stones
x3 Warding Stone
x3 Ducal Skirmisher
x3 Knight Scholar
x3 Pushback
x3 Royal Vanguard
x3 Honorable General
x3 Imperial Resources
x2 Cay, Royal Envoy

Curve

General

  • Author EyeTheta
  • Scrolls 50
  • Hard Gold Cost 27500
  • BM Gold Cost 0
  • Shards 3495
  • Version 0.128.0

Types

  • Creature: 14
  • Enchantment: 9
  • Spell: 21
  • Structure: 6

Sub Types

  • None: 27
  • Human: 14
  • Knight: 9
  • Wall: 6
  • Destruction: 3
  • Soldier: 3

Rarities

  • Common: 15
  • Uncommon: 18
  • Rare: 17

To beat the hardest trials (They united, They returned, Protected Area):

 

The trick with this deck is to get your waking stones out with resonant helms and crowns of strength asap. This should completely lock down a row and you simply need to use kabonk and your other cheep spells to heal them up. Use imperial resources to get ahead and the position your high cost order units behing the barracade and then it isn't too hard.

 

I used this to beat the three trials within three attempts. You can see pretty early on whether you're going to be able to pull it off, once you get the barracade up it shouldn't be a problem.

 

Best of luck