x3 Revenant
x3 Scavenger Construct
x3 Animovore
x2 Tethered Recruit
x1 Return To Nature
x2 Unbind
x3 Efficiency
x1 Resonant Helm
x3 Resonant Sword
x3 Sinmarked Zealot
x2 Oppressor's Rule
x1 Prisoners of War
x3 Copper Automaton
x1 Tribal Memorial
x2 Electrify
x2 Spark
x3 Burn
x2 Erode
x3 Eye of Eagle
x3 Ragged Wolf
x3 Sister of the Fox
x1 Untainted

Curve

General

  • Author bluej100
  • Scrolls 50
  • Hard Gold Cost 14000
  • BM Gold Cost 0
  • Shards 2070
  • Version 1.3.1

Types

  • Creature: 17
  • Enchantment: 8
  • Spell: 21
  • Structure: 4

Sub Types

  • None: 19
  • Destruction: 10
  • Human: 8
  • Undead: 6
  • Anima: 3
  • Wall: 3
  • Automaton: 3
  • Beast: 3
  • Wolf: 3
  • Kinfolk: 3
  • Memorial: 1

Rarities

  • Common: 30
  • Uncommon: 18
  • Rare: 2

This is an animovored construct ramp deck. It's powerful with unlimited wild and playable with normal wild. It also works really well for daily trials that give you starting resources and/or languid.

 

Ideally, you want to have one central construct with all of the enchantments on it, which allows for returning to nature six sisters, recruits, or revenants, giving you eighteen cards.

 

There's quite a bit of removal--sparks, burns, erodes, unbinds, and efficient raggeds, primarily. It also has Oppressor's Rule and Stone Enigma as contextual counters.