x3 Gloomstone Treaty
x3 Pack Husk
x3 Return To Nature
x2 Damning Curse
x3 Oblivion Seeker
x3 Sleep Moratorium
x2 Halls of Oum Lasa
x2 Necrogeddon
x3 Erode
x3 Eye of Eagle
x3 Frost Gale
x3 Nog Nest
x3 Somata Shift
x3 Fertile Soil
x3 Rat King
x3 Kinfolk Veteran
x3 Quake
x2 God Hand

Curve

General

  • Author Zakker
  • Scrolls 50
  • Hard Gold Cost 32900
  • BM Gold Cost 0
  • Shards 4065
  • Version 1.3.1

Types

  • Creature: 9
  • Enchantment: 0
  • Spell: 38
  • Structure: 3

Sub Types

  • None: 22
  • Destruction: 11
  • Human: 6
  • Lingering: 5
  • Undead: 3
  • Mystic: 3
  • Wall: 3
  • Kinfolk: 3

Rarities

  • Common: 9
  • Uncommon: 18
  • Rare: 23

This deck work best if you sac first to growth if you dont have decay and get nog nest and you know your opponent is mostly playing creatures you can use erode to nog nest to ramp up decay early, keep in hand quakes and frost gales and return to natures for board cleaning, before you play rat king is best to play gloomstone, sack god hands and necros at early and try to get them back with sleep moratoriums play eye of eagle early and keep count what you got with it there is only 9 creatures so it is easy and play somatas early too, in late game there is halls of oumlasa, necro and god hand. For cards try to play fertile soil to oblivion seeker or pack husk.