x3 Resonant Helm
x3 Summons
x3 Crown of Strength
x2 Effigy of the Queen
x3 Faith Blessing
x3 Faith Duty
x3 Frost Wind
x3 Obelisk
x3 Stifled Advance
x3 Transposition
x3 Wings Warder
x3 Decimation
x3 Heritage
x3 Infiltrate
x3 Waking Stones
x3 Warding Stone
x3 Imperial Resources

Curve

General

  • Author Workhorse
  • Scrolls 50
  • Hard Gold Cost 23000
  • BM Gold Cost 0
  • Shards 3020
  • Version 0.125.0

Types

  • Creature: 3
  • Enchantment: 15
  • Spell: 21
  • Structure: 11

Sub Types

  • None: 30
  • Wall: 9
  • Displacement: 3
  • Human: 3
  • Mystic: 3
  • Destruction: 3
  • Totem: 2

Rarities

  • Common: 20
  • Uncommon: 18
  • Rare: 12

The goal is to secured three lanes with waking stones with faith duty and magic resist via the queen or resonant helm. The other walls are there just to keep idols up while you set up. Warders are there to eat DD's and stuff or as mobile faith duty/resonant helm lane countdown enhancers. Summons keeps the cards in hand. transpo moves the stones and helps draw. Heritage is to get more cards and you can use faith's blessing to kill you guys when you need. You can faith blessings you waking stones with resonant helm or the queen effect to just heal the idol behind it (searing shackles). Imperial cycles cards and get more order. Decimation your only attack. You can decimate your own guys thanks to queens effect with no worries. Lots of cool down  enchancers to make sure they can not run you down. Crown of strength inorder to keep the waking stones over 3 health so no worries of necrogeddans burning them down or bomabrds etc.