x3 Ash Runner
x2 Copper Automaton
x3 Gravelock Raider
x3 Potency Burst
x3 Snargl Brain
x3 Useless Contraption
x3 Vicious Strike
x3 Hired Smuggler
x3 Plating
x3 Cannonetta
x3 Fulmination Conduit
x3 Lightning Chest
x3 Melt-Iron Shell
x3 Power Trip
x3 Skull Shrine
x3 Clock Library
x3 Top Reaver Thea

Curve

General

  • Author 2030_
  • Scrolls 50
  • Hard Gold Cost 19400
  • BM Gold Cost 0
  • Shards 2705
  • Version 1.2.1

Types

  • Creature: 17
  • Enchantment: 9
  • Spell: 15
  • Structure: 9

Sub Types

  • None: 15
  • Human: 12
  • Tribesman: 6
  • Totem: 6
  • Lingering: 6
  • Gravelock: 3
  • Destruction: 3
  • Wall: 3
  • Reaver: 3
  • Automaton: 2

Rarities

  • Common: 29
  • Uncommon: 9
  • Rare: 12

HEY FOLKS

MELT IRON SHELL IS OP

THIS DECK WILL ABUSE IT TO THE MAXIMUM 

LETS BEGIN

 

So, this deck is basiclly a way to get relentless/piercing units to super ultimate power. To do that, i've got a lot of energy increasing methods ex. skull shrine, condiut, lightning chest, etc. Clock library and smuggler to keep draw maximized. Potency burst instead of your old school energy removal spells, because it's really good imo. Vicious strike is basiclly a 1-turn melt iron shell, so it's good to have in a pinch. Useless contraption, snargl brain and plating provide a little bit of beefiness to your units, it's a way to bide time till you can buff your units to the max. With all the new enchantment removal spells which seem to be poping up in Echoes, I'm not sure if this deck will even be any good for higher levels, but i'll say that theres no way that any bot will ever be able to counter this (great for daily trials!) 

 

Enjoy your free gold