x3 Oum Lasa High Guard
x3 Stormknight
x3 Iron Ogre
x3 Champion Ring
x3 Eternal Statue
x2 Nog Nest
x3 Ranger's Bane
x3 Stag Heart
x3 Untainted
x3 Druid Burial Ground
x3 Somata Shift
x3 Unleash Inner Power
x3 Ancestral Totem
x3 Oak Blood
x3 Rat King
x3 Seed of Insurgency
x3 Kinfolk Jarl

Curve

General

  • Author LordAziki
  • Scrolls 50
  • Hard Gold Cost 35200
  • BM Gold Cost 0
  • Shards 4380
  • Version 1.2.0

Types

  • Creature: 12
  • Enchantment: 21
  • Spell: 6
  • Structure: 11

Sub Types

  • None: 24
  • Human: 9
  • Wall: 8
  • Warrior: 3
  • Knight: 3
  • Elder: 3
  • Destruction: 3
  • Totem: 3
  • Kinfolk: 3

Rarities

  • Common: 12
  • Uncommon: 8
  • Rare: 30

The idea of this deck is to use Somata Shift to bring strong units into play and make up for their health being set to 2 with walls, ward, Seed of Insurgency, and a health buff.  I also added a couple things that help make creatures hit harder to let Kinfolk Jarls and Iron Ogres wipe rows with relentless.  Rat Kings and Nog Nests help to buff the Kinfolk Jarls more.  I also added Ranger's Bane to remove low health threats like Kinfolk Braves and to combo with Seed of Insurgency on an Iron Golem to let it attack two turns in a row while setting its health back to 6.