x3 Ragged Wolf
x3 Vaettr of the Wild
x3 Kinfolk Brave
x3 Vengeful Vaettr
x3 Breaker
x3 Death Cap Berserk
x3 Druid Burial Ground
x3 Earthborn Mystic
x3 Fertile Soil
x3 Sister of the Bear
x3 Striped Fangbear
x3 Berserker
x3 Kinfolk Veteran
x3 Rallying
x3 Gusty Izulr
x2 Kinfolk Jarl
x3 God Hand



  • Author Actionholic
  • Scrolls 50
  • Hard Gold Cost 28700
  • BM Gold Cost 0
  • Shards 3600
  • Version 1.3.1


  • Creature: 35
  • Enchantment: 3
  • Spell: 9
  • Structure: 3

Sub Types

  • Human: 20
  • Kinfolk: 17
  • None: 12
  • Beast: 9
  • Vaettr: 6
  • Wolf: 3
  • Wall: 3
  • Mystic: 3
  • Bear: 3


  • Common: 12
  • Uncommon: 21
  • Rare: 17

I didn't come up with this deck, someone high ranked who's name I can't recall now used to play it (or very close to it) quite a bit a long time ago and was very successful with it.   I haven't seen anybody else play this style of LGG deck.


Basically this deck is built around Death Cap Berserk enchantment and Druid Burial Ground to make your big creatures attack every turn and survive as long as they can.  For example, if you have Mystic in play you can draw enchantment, play Bear and Death Cap, and you will have a hasted 5 attack relentless creature that will keep on attacking every turn.


Remember Death Cap can also double as a spark.


EDIT July, 20:  Removed some stuff and added some stuff due to balancing tweaks.