x3 Beetle Stone
x3 Hex Marks
x3 Regeniture
x3 Ripper
x3 Wicked Being
x3 Bog Hound
x2 Grisly Graft
x3 Loyal Darkling
x3 Searing Shackles
x3 Arhart's Disciple
x3 Eager Scryer
x3 Forbidden Ruins
x3 Harvester
x3 Ilmire Rot Eater
x3 Rattle Hymn
x3 Soul Steal
x3 Cursemonger

Curve

General

  • Author Squiddy
  • Scrolls 50
  • Hard Gold Cost 15800
  • BM Gold Cost 0
  • Shards 2325
  • Version 1.2.0

Types

  • Creature: 24
  • Enchantment: 14
  • Spell: 9
  • Structure: 3

Sub Types

  • None: 17
  • Human: 15
  • Beast: 6
  • Totem: 3
  • Mystic: 3
  • Lingering: 3
  • Masked: 3
  • Undead: 3
  • Destruction: 3

Rarities

  • Common: 33
  • Uncommon: 9
  • Rare: 8

A guide to the Squiddy deck categorization system:

 

[brackets] denotes the Resource type and Archetype, the first letter of each resource used in the deck followed by one of the following archetypes:

 

  • Aggro
  • Control
  • Midrange
  • Combo

 

(parenthesis) denotes the Tier of the deck - ranging from 1-3 - which is an indicator of how competetively viable the deck is:

 

1 - Competetive at the highest of levels

2 - Competetive in Ranked, in certain match-ups

3 - Not competetive at all