x3 Languid
x3 Loyal Darkling
x3 Arhart's Disciple
x3 Horn of Ages
x3 Resonant Helm
x3 Summons
x3 Crown of Strength
x3 Faith Chains
x3 Faith Duty
x3 Frost Wind
x3 Kabonk
x3 Plate Armor
x3 Pother
x3 Refined Strategy
x2 Infiltrate
x3 Waking Stones
x3 Gallant Defender

Curve

General

  • Author CoderBrandon
  • Scrolls 50
  • Hard Gold Cost 21400
  • BM Gold Cost 0
  • Shards 2880
  • Version 1.0.0

Types

  • Creature: 9
  • Enchantment: 18
  • Spell: 20
  • Structure: 3

Sub Types

  • None: 29
  • Human: 9
  • Displacement: 6
  • Destruction: 3
  • Wall: 3

Rarities

  • Common: 24
  • Uncommon: 14
  • Rare: 12

This is a deck for hard trials where you need to destroy 3 idols.

 

This is a modified version of Nrf123's "Structure Order [Trials]" deck ( http://scrolldier.com/deck/1152 ) that doesn't have the expensive 3 x Decimation and 3 x Royal Banner's. This deck also incorporates Decay to help destroy the idols a little faster.

 

The general strategy is to keep delaying the game until you have 3x Waking Stones buffed with Resonant Helm and Faith Duty to stall out your opponent. Once that is in place you can sac for Decay and start pumping out the Darklings with Faith Chains and Disciples to do damage through your enemy.

 

The Refined Strategy's are not really required if you don't have them but they are helpful if you misplace a Waking Stone or if the AI decides to Flip or Pother your Waking Stone. You can replace them with 3 x Shrines or any 1 cost spell to trigger the Resonant Helms.