x3 Ragged Wolf
x2 Frost Gale
x3 Nog Nest
x2 Sister of the Fox
x3 Stag Heart
x2 Crimson Bull
x3 Earthborn Mystic
x3 Terrene Brute
x3 Fertile Soil
x3 Rat King
x3 Striped Fangbear
x3 Great Wolf
x3 Kinfolk Veteran
x3 Quake
x3 Rallying
x3 Sister of the Owl
x2 Kinfolk Jarl
x3 God Hand



  • Author Lahopaa
  • Scrolls 50
  • Hard Gold Cost 30200
  • BM Gold Cost 0
  • Shards 3780
  • Version 1.0.0


  • Creature: 25
  • Enchantment: 3
  • Spell: 19
  • Structure: 3

Sub Types

  • None: 17
  • Human: 13
  • Beast: 12
  • Kinfolk: 10
  • Wolf: 6
  • Destruction: 5
  • Wall: 3
  • Mystic: 3
  • Bear: 3


  • Common: 12
  • Uncommon: 18
  • Rare: 20

Just another lategame growth deck.

Nothing too complicated with this one, just fill the board and start godhanding. If needed try to boardwipe the opponent with quakes, frost gales and haste creatures. Early game is fairly weak and you just want to slow the opponent down and get some fertile soil draws.

If the opponent is playing a slower deck it's usually possible to "rush" them by playing a creature or two every turn until you can godhand around turn 10.

Don't underestimate the owls, you can quickly make them into a big threat with stag hearts. ;D

Got to 8th place on the ladder with this so it's not an entirely horrible deck, but there might be better versions around.