This is variant of mystic punch.
The core is, as always, Earthborn Mystic + Vengeance Veil + Fleetness. I then threw in the Memorials to easily ramp to 2O or 1O/1W so I can play Veil + Fleetness; the Summons and Eye of Eagles are guaranteed to draw Mystic/Memorial, so they make that draw more reliable.
After that, I tossed in all growth enchantments I have (no, really) except Bear Paw because you kind of don't want to increase your Mystic's CD. On top of that, I splash Machination Mindset from Energy and Slithering Form from Decay so I actually get to hit idols. Bloodboil lets you pump your Mystic to ridiculous attack values (see here), and the +HP enchants in combination with Hymn allow ot to live through all the self-damage.
The game usually ends after the Mystic gets to 20-ish attack with Relentless, because at that point you will punch right through every row you set your Mystic on.