A guide to the Squiddy deck categorization system:
[brackets] denotes the Resource type and Archetype, the first letter of each resource used in the deck followed by one of the following archetypes:
(parenthesis) denotes the Tier of the deck - ranging from 1-3 - which is an indicator of how competetively viable the deck is:
1 - Competetive at the highest of levels
2 - Competetive in Ranked, in certain match-ups
3 - Not competetive at all
Scum Mystic, built upon Cantor's Mystic Punch deck but turned into a true quad resource deck - which can beat any Mystic counter.
Use Slithering Form to bypass Waking Stones and Warding Stones, and use Purification to get rid of Divine Mark on opponent creatures.