x2 Tethered Recruit
x3 Viscera Sage
x3 Brain Lice
x3 Eager Scryer
x3 Harvester
x2 Oblivion Seeker
x2 Halls of Oum Lasa
x2 Ilmire Witch Doctor
x2 Focus
x2 Pilgrim's Feet
x2 Faith Duty
x3 Kabonk
x3 Roasted Bean Potion
x3 Infiltrate
x3 Righteous Partisan
x3 Royal Skirmisher
x3 Tempo Theft
x2 Vigor Extraction
x2 Reloras, Lord Knight
x2 Imperial Resources



  • Author Laser
  • Scrolls 50
  • Hard Gold Cost 27500
  • BM Gold Cost 0
  • Shards 3495
  • Version 1.0.0


  • Creature: 23
  • Enchantment: 7
  • Spell: 20
  • Structure: 0

Sub Types

  • Human: 20
  • None: 19
  • Mystic: 8
  • Destruction: 6
  • Masked: 3
  • Undead: 3
  • Soldier: 3
  • Lingering: 2
  • Knight: 2


  • Common: 15
  • Uncommon: 18
  • Rare: 17

TL DR:   /  


I've been developing this deck for over half a year, I've gone though combos with beatlestones, scrollar knight, mystic altar with fleetness and many more. The deck has always been about sick draw and total manipulation of tempos on both sides of the playing field.


Recently I've been told by quite a few fellow players that they wanna see the card list, and I feel its about time to share this as a gift with the community.


Right now I think its as good and adjusted to Set 6 as it will ever be. I've recently put in some 3-4 order creatures for making the deck more viable on the ladder, especially for dealing with growth early agro.


When playing this deck, remember that a Harvesters only do certain damage if it attacks the same turn its played, otherwise Harvesters function as a removal remover.


Also, don't forget that if you infiltrate a scryer the same turn its played, you can vigor extract it the next turn and still get the extra decay (and some ~5 cards of you keep it alive). Its not a straight forward deck, but learn to play it and play it well and alot of ragequits will be had around turn 25!