x2 Mire Shambler
x3 Revenant
x3 Shroud of Unlife
x2 Languid
x3 Loyal Darkling
x3 Slayer Vestige
x2 Soul Scrounger
x2 Brain Lice
x2 Harvester
x3 Ilmire Rot Eater
x2 Invocation Sentry
x1 Omen of Damnation
x3 Rattle Hymn
x2 Return To Nature
x2 Soul Steal
x2 Unbind
x2 Anima Conduit
x2 Flesh Animator
x2 Irva, Voice of the Dead
x2 Clandestine Orchard
x3 Elan Vital
x2 Erode



  • Author Hiro_Protagonist
  • Scrolls 50
  • Hard Gold Cost 20200
  • BM Gold Cost 0
  • Shards 2710
  • Version 1.0.0


  • Creature: 20
  • Enchantment: 12
  • Spell: 14
  • Structure: 4

Sub Types

  • None: 15
  • Undead: 10
  • Destruction: 8
  • Human: 7
  • Masked: 4
  • Totem: 4
  • Anima: 3
  • Beast: 3
  • Lingering: 3
  • Mystic: 2


  • Common: 22
  • Uncommon: 20
  • Rare: 8

This is a submission for the scrolls pre-constructed deck competition.  It works on a similar principle to a standard Irva / anima conduit deck, but draws on the strength of growth to mantain the conduits with Elan Vital, and creates an additional source of cooldown with clandestine orchard, allowing your harvesters to attack much more frequently if not as reliably.  Early board presence is recommended (a rot eater + shambler or darkling work well in your opening hand) as it lacks in board clear. 

   Build up to 5 decay / 1 growth / 1 wild, using either Return to Nature or sac for a growth and use erode immediately in order to maintain tempo.

   In the late game the combination of Irva and the flesh animators with a clandestine orchard in play can allow you to spam attacks indefinitely, and the regeneration on anima conduits gives you an exceptional source of harvester cooldowns and rot eater fodder. I would recommend saving soul scrounger for flesh animator or an extremely buffed rot eater.  Wish me luck in the competition! :D

   -Hiro Protagonist