x3 Elan Vital
x3 Ragged Wolf
x3 Vaettr of the Wild
x3 Champion Ring
x3 Earthbond
x3 Kinfolk Brave
x3 Stag Heart
x3 Untainted
x3 Druid Burial Ground
x3 Earthborn Keeper
x3 Earthborn Mystic
x3 Wildling
x3 Earthen Mirth
x3 Oak Blood
x3 Verdant Veil
x3 Kinfolk Veteran
x3 Quake

Curve

General

  • Author jstafford
  • Scrolls 51
  • Hard Gold Cost 24600
  • BM Gold Cost 0
  • Shards 3225
  • Version 0.133.0

Types

  • Creature: 21
  • Enchantment: 24
  • Spell: 3
  • Structure: 3

Sub Types

  • None: 24
  • Human: 15
  • Kinfolk: 6
  • Beast: 3
  • Wolf: 3
  • Vaettr: 3
  • Wall: 3
  • Mystic: 3
  • Destruction: 3

Rarities

  • Common: 21
  • Uncommon: 15
  • Rare: 15

The intention with this deck is to have super enchanted creatures that attack every turn.  It doesn't quite work, though still needs tweaking or just may not be viable.  Any advice appreciated.