x3 Ash Runner
x3 Copper Automaton
x3 Dust Runner
x3 Gun Automaton
x3 Hired Smuggler
x3 Machinated
x3 Redesign
x3 Spark
x3 Automata Forge
x3 Bombard
x3 Cannonetta
x3 Incendiaries
x1 Oculus Cannon
x1 Power Trip
x3 State Machine
x3 Burn
x3 Thunder Surge
x3 Violent Dispersal

Curve

General

  • Author Puttanesca
  • Scrolls 50
  • Hard Gold Cost 27300
  • BM Gold Cost 0
  • Shards 3510
  • Version 0.133.0

Types

  • Creature: 18
  • Enchantment: 6
  • Spell: 19
  • Structure: 7

Sub Types

  • Destruction: 15
  • Human: 12
  • None: 10
  • Tribesman: 9
  • Automaton: 6
  • Forge: 3
  • Totem: 3
  • Artillery: 1

Rarities

  • Common: 18
  • Uncommon: 13
  • Rare: 19

Deck used successfully vs Trial: Damage Enigma.

 

State Machine = no revnants.

 

Incideries helps to get ride of the contructs and also watcher/tombs.

 

Cheap ranged units for early board control with machinated and bombard

Redesign is really handy for killing the uniques, which seem to be the major threats. The 0/6 or the 2/4 are either dead or spark/thundersurgable.